Took a lovely sunday off to catch up with some friends, but back to the grind. Spent a lot of the day playing with the Physics Asset Tool (PhAT) in Unreal editor as well as other things such as fracturing meshes. The lead at Fenrir requested i re-familiarise myself with Unreal editor as well as learn some new tools so that i'm up to speed when assigned my next task. The level editors' meeting will be at 11PM today (3PM in their American time) So i'll see what my next job is :D
Spent part of Sunday morning moodboarding for a Cowboy wagon (which i now know is called a Prairie Schooner). I decided i wanted to make a western scene in my spare time to add variation to my portfolio.
Also some quick UDK demolition physics tests
(first one i didn't apply a material to the inside)
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