Thursday, 3 April 2014

Pixel Art and Western Scene

While applying for some jobs i noticed that many smaller studios tend to avoid 3d and in fact a lot even use pixel art, in order to show i was capable of this (as well as trying something new) I decided to make a set of sprites and test a pixel animation


As well as that, while waiting for my new (delayed) computer, i decided to do what i could. Though i annoyingly couldn't compile my animation or texture, i could still 3d model. So i decided to use this time to kill any of that time i could, starting my long awaited western scene with this building, i haven't unwrapped it yet, i'm still deciding if i want to model an inside seperate/connected and wether i should connect the stairs to the building. Thinking of game engines i'd prefer to leave it seperate so it can be replicated and altered later.